Attacking in packs and regularly taking their opponents down with leg attacks, dogs can be more than a minor nuisance. The statistics here can be applied to any form of canine, such as dogs, wolves, coyotes, or any other type.
Dog[]
A typical dog, wolf or large coyote. They hunt in packs and surround foes before attempting to take them down.
- HP:
- AC:
- DT: None
- Rad Resistance:
- Weapon:
- Combat Skills:
- Melee:
- Speed:
- Combat Sequence:
- Skills:
- Athletics:
- Investigation:
- Sneak:
Alpha Dog[]
Dogs, wolves and other canines are pack animals by nature, and there is always a strongest among them. Typically there is one alpha male and one den mother in every pack that are stronger and larger then the rest.
- HP:25
- AC:19
- DT: None
- Rad Resistance: 20%
- Weapon: Fangs, 1d6+6 (+12 attack)
- Combat Skills:
- Melee: +12
- Speed: 8
- Combat Sequence: +6
- Skills:
- Athletics: -2
- Investigation: +6
- Sneak: +2
Pup[]
These statistics represent an immature dog. They are considerably weaker but can still be a nuisance.
- HP:8
- AC:16
- DT: None
- Rad Resistance: 10%
- Weapon: Fangs, 1d6 (+5 attack)
- Combat Skills:
- Melee: 5
- Speed: 6
- Combat Sequence: +2
- Skills:
- Athletics: 0
- Investigation: +5
- Sneak: +5
Dire Wolf[]
These mammoth hounds have grown considerably larger due to radiation and mutations. Beware, nearly the size of a horse these beats are to only be combated by the most fearless or foolhardy. The are often surrounded by more powerful dogs themselves, if not an entire pack of dire wolves (heaven forbid)
Cyberdog[]
Cyberdogs, also called Cyberhounds, are dogs with at least one mechanical part and one organic part. Their physical and mental abilities have been modified robotically and cybernetically, creating a kind of canine-robot hybrids. For all game statistic purposes, they are considered both animal and robots.