Fallout PnP
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{{Nuka|Tech Wizard}}
 
{{Nuka|Tech Wizard}}
 
{{Trait
 
{{Trait
|requirements = Unavailable to [[deathclaw]]s and [[dog]]s<br>[[Ghoul]]s Only<ref>Fallout PnP Errata 2.01</ref>
+
|requirements = Unavailable to [[deathclaw]]s and [[dog]]s<br>[[Ghoul]]s Only (''[[Jason Mical's Pen and Paper Errata 2.01|Errata 2.01]]'')
 
|benefits = +20% [[Lockpick]], [[Repair]], and [[Science]]
 
|benefits = +20% [[Lockpick]], [[Repair]], and [[Science]]
 
|penalties = -1 [[Perception]]
 
|penalties = -1 [[Perception]]

Revision as of 02:26, 5 March 2021

For the Nukapedia page, see Tech Wizard

You spent your formative years hunched over a bench learning all about the way things work. The trouble is that you’ve ruined your eyes! You get a +15% bonus to Science, Repair, and Lockpick skills, but you lose 1 Perception. Deathclaws and Dogs cannot choose this trait.

–In-game description, Jason Mical's Pen and Paper